The Pinball Expo '88 tour arrives at Williams Electronics, Inc. A technician solders parts on a Williams Taxi playfield. Williams Taxi pinball machines undergo test and burn-in before shipment.

A highlight of Pinball Expo '88 was the tour of the Williams Electronics pinball machine factory. We watched metal parts fabrication, playfield construction, component wiring, cabinet assembly, final testing, and crating for shipment. The two dozen photos that accompany this story show how raw materials were transformed into Williams Taxi pinball machines.

Mike Maxwell incorporates pinball machine parts into his fine furniture. Artist Mike Maxwell at the Northern Virginia Fine Arts Festival Mike Maxwell constructed cabinet doors from Bally Gold Cup playfield sections.

Mike Maxwell handcrafts beautiful furniture for bedrooms, dining rooms, and living rooms. Some of his furniture incorporates pinball playfields or backglasses rescued from parts machines, such as a coffee table built around a Stern Trident playfield.

Hank Colker drafted this floor plan of the Dickson Nickelodeon in October 1975. The ice cream and candy counter at the Dickson Nickelodeon. An alternate game layout in the Dickson Nickelodeon gameroom. Hank Colker sweeps the debris from a busy night in the Dickson Nickelodeon.

The Dickson Nickelodeon pinball arcade/ice cream parlor reached its peak expansion in Fall 1975. That October, one of my partners, architecture student Hank Colker, drew a floor plan showing the equipment layout of the Dickson Nickelodeon. Hank's plan serves as a guide for a photographic tour of the Dickson Nickelodeon.

LYPC capsule vendor loaded with art by Jason Higgins. Artist Jason Higgins at the Crafty Bastards! Arts & Crafts Fair. Vending machine display card promotes artistic corks.

Jason Higgins creates satirical graphic arts that combine verbal and visual puns to make you think twice. He offered some artworks for only 50 cents each in an LYPC capsule vending machine.

David Silverman lectures about pinball at the Smithsonian. David Silverman traced pinball's origins to the Château de Bagatelle. David Silverman's lecture slide shows Knock Out's playfield, backglass, and art David Silverman's games, Nugent and Indiana Jones, in the atrium at the Smithson

Pinball machine collector David Silverman brought nine of his games to the Smithsonian American Art Museum in Washington, DC on Halloween Day 2009 to promote his planned National Pinball Museum. Smithsonian visitors could play Silverman's games before and after his 90-minute lecture about pinball history and art.

I examine a Kronespill at the Sognefjord ferry in 1966. Herbert Shprentz photo. Kronespill detail. Herbert Shprentz photo. Diagram of Kronespill coin release mechanism.

My family's 1966 summer vacation began in Norway, where we saw an unusual game among many more noteworthy sights. A snapshot reminded me of the game, but I could not discover any more about it for 40 years.

Thanks to the Internet, to Google's instant language translation, and especially to web sites in Norway and Finland, I finally learned that the game is called Kronespill in Norway—roughly Flick-a-Coin. I learned how it worked and I played a Flash simulation of its Finnish counterpart called Pajatso or Payazzo.

Diagram of Monster Bash pinball machine screen printed onto an old book page. Artist Sara Selepouchin at the Crafty Bastards! Arts & Crafts Fair. Artist Sara Selepouchin explains her design and printing process.

Sara Selepouchin designs offbeat diagrams of everyday machines, which she silkscreens onto handy household items. I could not resist buying her pinball machine diagram featuring Williams' Monster Bash.

Dickson Nickelodeon Fall 1974 cash box receipts page 1 Dickson Nickelodeon Fall 1974 cash box receipts page 2 Dickson Nickelodeon Fall 1974 cash box receipts page 3 Dickson Nickelodeon commission statement for October 13, 1974

My friends and I operated the Dickson Nickelodeon, a pinball arcade/coffee shop in the basement of a dormitory at Cornell University. We had acquired 23 (very) used coin-operated machines: pinball machines, arcade games, vending machines, and a penny scale.

During the 16 weeks of the fall 1974 semester, I recorded the cash box receipts for each of the 17 working machines. I don't know why I retained those records; I wish I had kept all the machines instead.

Can you guess which games were the most popular?

Coming Soon

  • Visiting the National Pinball Museum

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